Showing posts with label clothing design. Show all posts
Showing posts with label clothing design. Show all posts

12.05.2009

Art: Rivek Studies

We are teaching the freshmen head modeling in ACM SIGGRAPH, so I decided to futher a personal project of mine during the tutorial. I think this is a pretty definitive piece for Rivek's facial construction.


I wanted to draw Rivek in the outfit from this picture, to get a better sense of it. I think after drawing this a few more times, it will become a permanent change.


I figured it might be easier to draw over a body to give myself more freedom of clothing design. So I drew Rivek in boxers (they're dark blue or grey, for the curious). You can see his birthmark(at his waist) and his tattoo (on his left upper arm). The various scars are mostly from the fire in his teen years, various battles, or reckless childhood decisions. Like sleeping in trees. The large one across his abdomen would have killed him if it weren't for Willowren. The one on his left trapezius is from his first real battle. The one on his right pectoral busted his lung.



Rumor has is that there exists only one true portrait of Rivek Ailinar. The difficulty now - eight hundred years later - is distinguishing it from the fakes. Since the man's dead, he has become a historical figurehead for Alisian nationals, notably those residing in other countries. The only consistent visual is the cross-shaped scar on his face. Medieval literature verifies this mark, but its origin has been debated.

However, I believe we may have found it. Ailinar's own documents - which are sparse and written in archaic Alisian - imply that he may have sat for his half-brother and well-known painter, Artorin Cordelain. ("Half-brother" is my own opinion. No substantial evidence links Ailinar by blood to any nobles in that time period.)

I point out this piece since it is so different from any of the others we have found. The subject's physique is significantly thinner, and his facial features are more distinguished. There are still strong stylistic tones, but the lack of idealism suggests a more intimate knowledge of the subject. Personally, though, what I liked best about it the sense of honesty it emits. There is no implied symbolism. This is Ailinar as he would be as a man, not an eight-hundred year old story.


Rivek sits like a girl.

9.28.2009

Art: Prince Project and Mondigan Designs

It's been awhile. I've been drawing on and off, just got back from New York Anime Fest - where I actually learned a lot more about comic conventions. I might give one a shot. My table partner, Alitha, mentioned that audiences might really appreciate the pencil renders more.

During NYAF, someone asked me if I had a version of this in color. I said no, whereupon she lost interest in purchasing it. It's not that I don't like color - it's that, for that style - color actually takes away from the regality of the pieces. They are meant to look like emblems, carved in stone (which is why I'll never do one for a poppy, bubble-gum, neon rainbow, series). I've gotten comments before with, "Oh wow! You're really good. I just didn't see if when I walked by since it wasn't in color!"

Another issue about comic cons, though... The thing is while - with effort - I can draw super buff super heroes, I just prefer lean (read: scrawny) guys. So part of me is thinking I can't survive in the testosterone laden, fan-boy world. But maybe it's a good thing if I can reach out to those few female comic book nerds or at least offer something a little different than hard inks and harder abs.

Anywho, re-designing Rivek since I want to do a 3D model of him for a pseudo capstone. The bad part being the art department no longer has ZBrush. (Why? Why? Why?! *sob*)


On the same lengths, I'm trying to develop a video game - specifically MMO - visual style for the storyline. So, different nations have different fashions. This is Brennan - lots of straight cuts and square shapes, with shoulder guards, tunics, and high boots. It's a country of leather and religion where maintaining order - and thus, power - is top prioirty. Bohren- a full Brennan noble - is on the left, but I hated his arm, so I re-drew the same clothing style on Rivek - a half-Brennan - on the right, and now I hate his neck. Whatever, the point of this was clothes, not anatomy.


I also start a wiki to keep character data on, so I need some pictures to break up the massive amounts of text. This is my old roleplay character, Aidan. However, here, his eyes make him look like a butch lesbian woman, so I'll need to re-draw this. Oddly enough, My roommate said she might make out with him.


Another wiki headshot. Bohren. I think the facial aspects are accurate but a bit too youthful. I have to re-draw this one, too. Bad scan is bad.


Also, here are some sketches from the Prince Project. It still needs a lot of work. School has put the research phase on hold


I also quite want to do a sequential art project based on Mozart's Requiem. Basically, it'd be a pencil-rendered comic book (so, maybe a little more like a fine art book like Prince). But right now, I lack a story. I don't know what though! Should I connect it to my old work? Ah, I have no idea.