Showing posts with label medic. Show all posts
Showing posts with label medic. Show all posts

3.25.2009

Sketches: Dominance War 2009 III

More Dominance War. The orthographic projections this time. I like how the one on the right turned out, but I forgot a few items (i. e. pistol, because he doesn't want to, uhm, die). Design is almost finalized - I wanted to go simpler in the clothing layer - to show off anatomy more, more complex on accessories - because he's gear-reliant as a character, and more gritty on the texture - for the sake of making things look cooler and more worked.


I think I'll be there after one or two more, posed, sketches.

3.24.2009

Sketches: Dominance War 2009 II

The big challenge has begun! I will be entering Dominance War for my Figure Modeling final. Here is my character's story:

He is an intellectual prodigy who graduated from a magical/medical school at twenty-one. He had been of wealthy ancestry and considerably sheltered from too much physical activity in favor of more academic pursuits. Therefore, when the war began, he applied to be a clericon.

War, of course, does not distinguish between soldier and healer. Especially war with demons. Two or three months since his enrollment, he received a victim who had been infected by a Death/Darkness demon. His previous knowledge proved useless, and the soldier died. Much to his chagrin, he contracted the disease as well, through a cut on his right palm. It warped his muscle tissue and caused his skin to flake, pale, and sprout yellow lesions.

Through fevered study, he created an item to stop the disease from spreading. The magic bandages could not bring back his self-amputated arm, but they became tentacle-like replacements. In place of his infected eye, he crafted a clockwork (non-magical) magnifying glass and linked it directly to his occipital lobe.

Despite this, he remains a diligent doctor and continues to tend to the wounded, now specializing in demonic attack. However, he suspects the disease may have entered his brain, because he has recently been hallucinating before bed.

I began with some contour sketches. When that failed, I moved on to just defining his equipment and gear, which ended up helping. I chose to refine the design on the far right - dropped the lab coat and priest ideas in favor of the field medic one.


Draw him bigger, so I could see exactly what he was wearing. This ended up way too stiff to be a final sketch, but it's a much better idea of the clothing detail. Unfortunately, it doesn't give too much view of anything anatomical.


So, here, I just did some sketches with stance and figure. I hope they're not too light. I wanted something less straight-up-and-down for the contour, so I widened his shoulders and shrank his waist.


Right now, I'm working on an orthographic projection, the base mesh, changing the clothing in minor ways, and a more interesting "final" sketch to work off of. And a name (I've been using "surgeon general" so far...). He hasn't got a name. I think the part I'm most worried by is the poly-count. I'm at 1500 so far, and that's not including head or clothing.

2.25.2009

Sketches: Dominance War 2009 I

Some portrait sketches for Dominance War IV. Argh, the portrait is due Monday, and I can't decide which character to actually go and paint (not that I have time this weekend, anyway... :( ). From top to bottom:


Medic - A prodigy in his own time, this young doctor would travel from battlefield, aiding his country. Of course, being a medic causes contact with sick people, and he contracts a disease which causes white spots on his skin, which flake off in moist-yet-chalky, moldlike, bits (think ick, that disease that goldfish get). Since it's contagious, people avoid him, but there are still those who require and purposely search him out for advice. He has retreated underground, and is loyally followed by the other infected because he can, if anything, lessen the pain from their condition.

A free-runner in the drug business who makes the bulk of his money from the horse-racing business. Unafraid of underhanded action, he uses drugs to rig the outcomes of these races (think steroids). This is harder to track than selling drugs to people. On the outside, his business looks like a messenger service. Once an urchin himself, he killed a drug dealer and took his wares as start-up funds. With his money, he makes mechanical alterations to his body and hires a mob of teenagers to do his dirty work for him.

A Bedouin trader, who sells weapons to the highest bidder. The higher the bid, the bigger the weapon. However, he is underhanded and will never let anyone get an advantage over him. He modifies his personal weaponry so that it would outclass anything he sold. His army is a ragtag group of plainclothes spies and merchants which serve to protect him, only a few in each town - a combination of fear and desire for payment. If any actual client saw his face, their eyes and tongue would be taken out.

Here are the failed progresses: